Wings Of Pythagorum

Modeling, texturing, story writing, game design, animation, soundFX, c#, unity implementation, UI, UX


Andrew Towl

Code, Unity Development, Story, Game design

Andy Cochrane


Billy Bellew

Wings of Pythagorm was a cross platform mobile math practice adventure game. We undertook this project because we were unsatisfied with the quality of games Andy's daughter had for practicing mathmatics.

To ensure retention as students progressed through each level incorrect answers were collected and retested at the end of the level with a "boss" fight. Allowing the students to try again.

An early version of the project took Best in Gaming and Storytelling at AT&T’s Entertainment App Hackathon 2018.

A Mobile math practice adventure game.